how to describe logic
I am working on VC++ using OpenGL API.In my project i have to describe the logic
between states.When ever an event is performed there should be a state transition
and an action.Like this there are many states and many state transitions.
Can anyone suggest me a good logic for implementing this.Are there any free libraries
for doing this.
can anyone please give links where i can get code relevant to this.
Your comments and suggestions will be much appreciated.
Thanks in advance