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Thread: Apple Aqua flurry port to XP, hidden OpenGL fps limit in XP

  1. #1
    Junior Member Newbie
    Join Date
    Jul 2004
    Posts
    3

    Apple Aqua flurry port to XP, hidden OpenGL fps limit in XP

    Hi there,

    I'm sure you guys know of the great Apple Aqua Flurry port to Windows.

    Screenshot:

    http://screenshots.haque.net/screens...rry%20copy.jpg

    Homepage:

    http://www.maddogsw.com/flurry/

    Guys I need your help, I have a question that I haven't been able to solve on the net.

    You see I have a Laptop Pentium 4, 3.2 Ghz with Radeon 9600 Pro. Flurry runs very good (the frame rate indicator, enabled in the registry shows 34 FPS. (just regedit to the flurry key, you'll see it, or use fraps with the accurate double buffering).

    What I can't solve is that I tried to run flurry on another laptop, a slower one, a Pentium-M 1,5 ghz Radeon 9200, on this machine it runs at the same settings but at a straight 50 fps.

    Can you tell me how to boost the FPS, as it is running slower on the faster machine?

    Here are the details (both machines fresh installs of XP Sp1 everything cleared from startup msconfig):

    Flurry FPS = 50 fps

    Laptop Compaq NX7000 Widescreen
    Pentium - M 1.5 ghz (running on battery (598 Mhz))
    400 Mhz FSB
    1680x1050x32

    Directx 8.1
    Catalyst 3.4 (Display Driver 6.14.10.6342)

    Flurry FPS = 34fps

    Laptop Sager 5680
    Pentium 4 3.2 Ghz
    800 Mhz FSB
    1600x1200

    DirectX 9.0b
    Catalyst 4.6 (Display Driver 6.14.10.6451)

    Could it be that Flurry runs faster on DirectX 8.1 instead of Directx 9.0b?

    I even tried installing the Catalyst 3.4 driver on the faster machine no luck, still stuck at 34 FPS.
    Then I tried using the atioglxx.dll from the 3.4 into the 4.6, still no luck.
    Then I tried opengl on all performance settings in the display adapter property pages, no luck.

    It's driving me crazy, if you've ever seen this opengl app in motion you'll see what I mean and why it looks like something very cool at 50 fps.

    Where is this damned OpenGL fps limiter in windows?

  2. #2
    Advanced Member Frequent Contributor
    Join Date
    Oct 2000
    Location
    Belgium
    Posts
    857

    Re: Apple Aqua flurry port to XP, hidden OpenGL fps limit in XP

    This is a programming forum. You might want to try the end-user help forum .

    -- Tom

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