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Thread: MeshViewer 2002 - Free demo

  1. #1
    Junior Member Regular Contributor
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    MeshViewer 2002 - Free demo

    Hello everyone,

    I have released my opengl demo called MeshViewer at:
    http://planeta.clix.pt/billy/

    Please try it!

    Billy.
    Billy

  2. #2
    Intern Contributor
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    Re: MeshViewer 2002 - Free demo

    Your demo seems stable and the conversion from verml to stl and back doesn't crash... I do have a few comments though.

    1. The material transparency option is grayed out.
    2. The color(s) of the model changes randomly when I re-import it, sometimes making the model a swirl of different colors.
    3. The rotatation scheme is really akward... I like being able to set the center of rotation but it would be a lot easier to freely rotate with the mouse rather than clicking x,y,z buttons or typing in the rotation vector.
    4. Why the limit of 100,000 polys?
    5. Good job, this looks like a promising utility.

    [This message has been edited by Chromebender (edited 05-14-2002).]

  3. #3
    Junior Member Regular Contributor
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    Re: MeshViewer 2002 - Free demo

    I forgot to mention this. In the readme.txt file there is a note to manipulate views:

    F1 - Pan
    F2 - Zoom
    F3 - Rotate
    F4 - "Empty"
    F5 - Reset
    F9 - Deselect All

    You can import several models at the same time, as long they don't pass 100 000 tri. That's why they have diferent colours.

    There are still some bugs, that I am trying to eliminate. I know, it does not import certain VRML files.



    [This message has been edited by billy (edited 05-15-2002).]
    Billy

  4. #4
    Junior Member Regular Contributor
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    Re: MeshViewer 2002 - Free demo

    No comments?
    Billy

  5. #5
    Junior Member Regular Contributor
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    Re: MeshViewer 2002 - Free demo

    A aplicação parece muito fixe meu... Continua...

    (the application looks cool, keep going)

  6. #6
    Junior Member Regular Contributor
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    Re: MeshViewer 2002 - Free demo

    KRONOS: Obrigado.

    Chromebender: The limitations you point out are true but this is just my first demo and am trying to improve on this.
    Billy

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