I thought I had solved this problem already, but no... I'm trying to implement bump mapping on a model, but look at the result:
the man is kinda black, and the bump mapping isn't very believable...
Here is the most important code:
Normalisation Cube Map.cpp
Normalisation Cube Map.h
Thank you really, really a lot
[This message has been edited by pedrosl (edited 07-08-2003).]