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Thread: Cost of switching render contexts

  1. #1
    Junior Member Newbie
    Join Date
    Nov 2005
    Posts
    1

    Cost of switching render contexts

    Hi there,

    Could anyone on the list tell me how expensive it
    is to switch rendering contexts on a fairly modern graphics card. Is this OS dependent? I'm sure I read somewhere that modern cards now support more than one rendering context in hardware - can anybody give an idea of how many contexts modern hardware supports and what happens to your performance if you
    start switching rapidly between many (around a dozen) context at a high frequency.

    Thanks
    Shiner

  2. #2
    Junior Member Regular Contributor
    Join Date
    Nov 2002
    Location
    Kiev, Ukraine
    Posts
    132

    Re: Cost of switching render contexts

    try to find a demo with a EXT_framebuffer_object and a PBuffer(i.e. without and with context switch). It is not really clear calculation of context switching(becouse EXT_framebuffer_object also require some time), but can give a point for future investigation.
    Andrey Yaromenok

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