I've been working on a terrain editor, and figured I need some realistic texturing. Not just plain 1 texture. I can do this by
A) Blending
B) Creating millions of texture maps
What should I do ? And are there any better ways to do it ? Thanx !
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"An intellectual is a man who says a simple thing in a difficult way; an artist is a man who says a difficult thing in a simple way."




. SO you have the texture you need...
Here the imagination is your limit.