Hi!
i'm having a lot of troubles with the texture 3d size memory, i have acces to a onyx 350 infiniteReality and when i ask how much memory size for 3d textures and it says 128 (it's hard to believe). Is it the configuration or something?, please Help!
here is the code that i use for ask de memory size.
#include <GL/glut.h>
#include <iostream.h>
void display() {
glClear(GL_COLOR_BUFFER_BIT);
int max3dtexdims;
glGetIntegerv(GL_MAX_3D_TEXTURE_SIZE_EXT, &max3dtexdims);
cout << "Maximo tam con extension " << max3dtexdims << endl;
glGetIntegerv(GL_MAX_3D_TEXTURE_SIZE, &max3dtexdims);
cout << "Maximo tam sin extension " << max3dtexdims << endl;
}
int main() {
glutCreateWindow("pru");
glutDisplayFunc(display);
glutMainLoop();
}
Thanks.



