Hello!
I am trying to implement Simple Cube Mapping with ARB_fragment_program (not GLSL and not Cg).
I dont know ARB_fragment_program very good. And this does not work:

!!ARBfp1.0

OUTPUT output = result.color;

TEMP base;
TEX base, fragment.texcoord[0], texture[0], CUBE;
MOV output, base;

END

Any Idea? Thank you.

<nobill>