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Thread: OpenGL .exe vs .scr extension problem

  1. #1
    Junior Member Newbie
    Join Date
    Nov 2004
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    OpenGL .exe vs .scr extension problem

    I have a problem writing a screensaver opengl program:
    After building a simple opengl screensaver, when I run it on a pentium3 machine under windows2000,
    it runs very slow.
    After debugging and detecting my application, I realised that when I renamed my .scr file to a .exe file (example test.scr to test.exe), it runs normal with a good frame rate.

    Please, Can somebody help me to resolve this issue.Thank You.
    Dirayo.

  2. #2
    Member Regular Contributor CrazyButcher's Avatar
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    Jan 2004
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    Germany
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    Re: OpenGL .exe vs .scr extension problem

    if you got a intel graphics chip it probably is the same issue as here:

    http://www.opengl.org/discussion_boa...c;f=3;t=012666

  3. #3
    Junior Member Newbie
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    Nov 2004
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    Re: OpenGL .exe vs .scr extension problem

    Well,
    I still don't know to make the trick of disabling a screensaver within a .scr application??

  4. #4
    Advanced Member Frequent Contributor
    Join Date
    Apr 2000
    Location
    Melbourne,Victoria,Australia
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    767

    Re: OpenGL .exe vs .scr extension problem

    I don't know what you mean but the suggested solution was to have you screen saver call an EXE. That way the instance calling GL is an exe and not a scr.

  5. #5
    Junior Member Newbie
    Join Date
    Nov 2004
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    3

    Re: OpenGL .exe vs .scr extension problem

    OK Thank You.

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