Does anyone know (or feel the inclination to test for me) the maximum pixel buffer sizes that can be allocated on various hardware? Using a geforce ti4600 I seem to max out at 2048x2048 pretty much regardless of actual pixelbuffer format.
I'm especially curious if the 'workstation class' cards like the Wildcat series can handle higher resolution pbuffers, also the new geforce and radeon cards.
TIA,
Wintal



