When are those glflush/glfinish commands actually useful ??
At debug code ?? At actual game code ??
I've done some tests on my celeron 333/256Mb/TnT2 16Mo :
- whith glFinish : 86 FPS
- whith glFlush : 90 FPS
- whithout both : 96 FPS
What the heck ??!!



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