-
Member
Regular Contributor
Microsoft OpenGL & DST_ALPHA
I read in the OpenGL FAQ that Microsoft's implementation does not support destination alpha in software. Can video cards which support it in hardware use DST_ALPHA, or is it completely unavaliable under Windows? If it is avaliable, which video cards support it, or how can I find out at run-time in a program if it is supported? Any help would be appreciated a lot.
-
Advanced Member
Frequent Contributor
Re: Microsoft OpenGL & DST_ALPHA
Well, you can call DescribePixelFormat() for the selected format and check the buffer alpha bit count in the PIXELFORMATDESCRIPTOR struct. That'll tell you whether you have destination alpha or not. Dunno about the other questions though; sorry.
-
Member
Regular Contributor
Re: Microsoft OpenGL & DST_ALPHA
I think I figured it out. I checked nVidia's website, and they claimed that the TNT, which I use, has destination alpha support. So I did a little test program and it worked. I think that it needs to render in 32 bit color, though. Thanks, MikeC.
-
Member
Regular Contributor
Re: Microsoft OpenGL & DST_ALPHA
Hmmmm.....
I tried it in 16 bit color and it worked too.
Now I'm really confused!
-
Member
Regular Contributor
Re: Microsoft OpenGL & DST_ALPHA
Maybe it works, but call DescribePixelFormat() and check the alpha bit count - maybe, you have just 1 alpha bit.
There are 3 most popular 16bit pixel format:
A:R:G:B
-------
0:5:6:5
1:5:5:5
4:4:4:4
-
Re: Microsoft OpenGL & DST_ALPHA
Well, maybe it works, but remember that only the last generation cards can support the alpha bitplane, so all the computers on wich your program will run will need a TNT or GeForce. If you want your app to run on any computer, you must not use an alpha bitplane.
-
Senior Member
OpenGL Guru
Re: Microsoft OpenGL & DST_ALPHA
Originally posted by j:
Hmmmm.....
I tried it in 16 bit color and it worked too.
Now I'm really confused!
Are you sure you didn't end up in a MS GDI Generic Implementation? Check the GL_VENDOR.
Also there are some older boards like Permedia2 based ones which do not support alpha blending with "_DST_" in the formula.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules