If I have a 256x256 GL_Texture_Rectangle_NV
Is the middle at 127.5, 127.5 or 128, 128
I think the coords run from 0 - 256.0 which would make the exact center 128,128
The center of the first pixel would be 0.5, 0.5 and the center of the last 255.5, 255.5
Is this correct ?



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