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Thread: quake3 models

  1. #1
    Member Regular Contributor
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    quake3 models

    Hi..
    any of you guys know where i can get a quake 3 model viewer witho source, except the one from mentalvortex?
    md3view from mental vortex crashes on my computer.... (

    thanks
    Bruno

  2. #2
    Senior Member OpenGL Pro
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    Re: quake3 models

    You can still use its source code as a starting point. The only part from it you absolutely need is the md3 file structs. Having that, it is relatively easy to make your own viewer.

  3. #3
    Junior Member Regular Contributor
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    Re: quake3 models

    Gimme the url,please!

    [This message has been edited by XBCT (edited 07-06-2000).]

  4. #4
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  5. #5
    Senior Member OpenGL Guru zed's Avatar
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    Re: quake3 models

    the reason it crashes is they're not using the information from the header right, its assuming that all the model data is in the same order all the time but it ain't. to get around the problem. just read in the header how much data u have to skip and do a fseek

  6. #6
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    Re: quake3 models

    You mean i have to read the header again??
    The structute isn't saved always the same , do you mean the fist is not always the id, and next is not always the version, name, etc etc???

    thanks

  7. #7
    Senior Member OpenGL Pro
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    Re: quake3 models

    The structure of the header is always the same. Just that different parts of the file may be in different order. The header contains the offsets to each different part of the file.

  8. #8
    Junior Member Newbie
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    Re: quake3 models

    Hello, SO which one of you guys can do my custom made quake3 skin ?

  9. #9
    Junior Member Regular Contributor
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    Re: quake3 models

    Thanx for the link....

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