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Thread: Texture download performance

  1. #1
    Junior Member Newbie
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    Texture download performance

    (this question is also asked in the linux group)

    Has anybody checked downloading times for textures?
    I would like to know various results, specifically 1024x768,
    720x576, 640x480 using glSubTexImage2D.
    Preferably also the same hardware with DirectX.

    Under Linux with GeForce2 and PIII 700MHz I have at most
    23-34 ms for 720x480 texture RGB 24-bit.

    regards,

    Patric

  2. #2
    Junior Member Regular Contributor
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    Re: Texture download performance

    Here are some stats from my engine's log :

    DataManager Previews : Sent a 720x576x32 sub image in 39.01 ms (40.559028 MB/s)
    DataManager Previews : Sent a 360x288x32 sub image in 8.90 ms (44.457537 MB/s)
    DataManager Previews : Sent a 1024x768x32 sub image in 65.67 ms (45.679646 MB/s)

    Tests done on a RadeON DDR in Win2K, on an old Dual PII-300 which can only do AGP x2.
    Sorry i can only test with 32bpp textures.

    Hope this helps !

    [This message has been edited by paddy (edited 02-06-2001).]
    -----
    Paddy
    Software Engineer
    I/O Labs

  3. #3
    Junior Member Newbie
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    Re: Texture download performance

    Hi paddy,

    thnx a lot, exactly the kind of stuff I want to know. It was OpenGL or DirectX?
    Lousy performance though... But it matches what I've found.

    I find our SGI Onyx2 with InfiniteReality about 5-10 times faster :-)
    And I thought that was slow...

    I don't think pixel size matter that much.

    / Patric

    [This message has been edited by plg (edited 02-06-2001).]

  4. #4
    Junior Member Regular Contributor
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    Re: Texture download performance

    Yeah, lousy
    We are far from the official Intel AGP specifications !
    -----
    Paddy
    Software Engineer
    I/O Labs

  5. #5
    Senior Member OpenGL Pro
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    Re: Texture download performance

    Well, seeing as there are a million other reasons why pure TexSubImage performance may not match (or even have anything to do with) AGP performance, it's pretty meaningless to compare those numbers with your AGP bandwidth.

    - Matt

  6. #6
    Junior Member Regular Contributor
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    Re: Texture download performance

    Hey, Matt !
    Give us some tips to improve this !
    -----
    Paddy
    Software Engineer
    I/O Labs

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