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Thread: MultiTexturing an unknown amount of textures

  1. #1
    Member Regular Contributor
    Join Date
    Aug 2001
    Posts
    264

    MultiTexturing an unknown amount of textures

    I am writing an advanced MD3 engine. MD3's in them have textures for each mesh. The thing is there could be from 0 to 32 textures. Is there a way I could write a for loop that will go threw all the textures and bind each of them to the object without a huge switch statement?

    Thanks
    nuke

  2. #2
    Member Regular Contributor
    Join Date
    Feb 2002
    Location
    Hamburg, Germany
    Posts
    415

    Re: MultiTexturing an unknown amount of textures

    no

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