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Thread: fragment program Don't support GL_POINTS£¿

  1. #1
    Intern Newbie
    Join Date
    Apr 2003
    Location
    Beijing,China
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    40

    fragment program Don't support GL_POINTS£¿

    HI,everyone here,
    during the program, if I enable fragment program, by drawing point primitives.
    glBegin(GL_POINTS);
    glVertex2d( 0, 0 );
    glVertex2d( Width, 0 );
    glVertex2d( Width, Height );
    glVertex2d( 0, Height );
    glEnd();
    then the program will collapse.
    I try to find it in the specifications, but NOT mentioined at all.
    Could someone tell me what's the problem, or just driver's bug?

    Thanks a lot.
    Glad to meet you and talk something about CG

  2. #2
    Intern Newbie
    Join Date
    Apr 2003
    Location
    Beijing,China
    Posts
    40

    Re: fragment program Don't support GL_POINTS£¿

    card -- nVidia Quadro4 980XGL
    driver-5214

    Thanks a lot
    Glad to meet you and talk something about CG

  3. #3
    Advanced Member Frequent Contributor
    Join Date
    Jan 2001
    Location
    NVIDIA, Austin, TX
    Posts
    591

    Re: fragment program Don't support GL_POINTS£¿

    The Quadro4 does not support fragment programs in hardware. Its possible that you have NV30 (GeForce FX) emulation enabled and you are seeing some problem with the software emulation of fragment programs.

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