I would like to make a video game with OpenGL. However, after painstakingly creating characters from scratch with OpenGL's Beizer curves, I've had it with rendering models solely with OpenGL.
I know the pros couldn't possibly use this method to create their characters. Is there a way to use another graphics package like 3D Studio to create and animate character models within an OpenGL application? If so, what aspects of the game would I use OpenGL for?
Any references such as books or websites would be appreciated.