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Senior Member
OpenGL Guru
JPEG loader?
I plan to use jpeg pictures as textures.
Does anyone know where i could get a simple (like 100-200 rows code) example on how to load a jpeg?
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Junior Member
Regular Contributor
Re: JPEG loader?
Hi Humus!
There is a public available library that does the jpeg stuff. I'll used it before, but I can't remeber the URL in the moment, so stay tuned. I'll beem it up, when I dig it up.
Regards,
LG 
And may the vector be with you!
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Member
Regular Contributor
Re: JPEG loader?
wanna code, humus?
i can give my CdmyImage class, wich loads various formats.
if jpg is all you need, you can rip the code from it.
it uses the intel jpeg library.
Dolo/\/\ightY
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Senior Member
OpenGL Guru
Re: JPEG loader?
Yes please, i want that class. It doesn't make it worse if it supports more formats, it's just great! 
Could you send it to me?
emiper-8@student.luth.se
Thanks / Humus
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Re: JPEG loader?
hi dmy,
could you send it to me,too?
sebastian_posch@c4.com
thanx!
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Re: JPEG loader?
Search Intel's web site for their JPEG library, called ijl (Intel Jpeg Library). With this library it is really easy to write your own JPEG reader!
Kosta
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Re: JPEG loader?
You might as well use the Jpeg Independant Group JPEG Library... I haven't tried Intel one (always used the JIG one) but perhaps it is easier to understand...
Eric
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