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openGL softwere emulation
Hi
I am currently developing an application which needs to load large textures, I intend to solve it by using the 4110 (my textures are of 32MB), however I also want to provide a slower application which will run on computers which don't have such a card, Is there a way to instruct the program to use some softwere driver which will emulate a high-end graphics card?
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