Why is nv exporting gl 1.x versions above 1.1 in their windows drivers? Also, why isn't the ext_vertex_array thrown out of nv docs when ext_polygon_offset is? What's going on?
I thought that above gl 1.1 on windows we got to use the extensions despite any improvements to their gl core counterparts. wglGetProcAddress() suppose to only return extensions not gl core functions. Though getting at core functions also work(as far as I remember) for some strange reason. Thanks.