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Thread: explosion ?

  1. #1
    Junior Member Regular Contributor
    Join Date
    Dec 2000
    Location
    Årsunda,gästrikland,Sweden
    Posts
    146

    explosion ?

    how to create an explosion with an particle system ?

    if I don't understand it wrong would it be like this:

    1. set up alots of points with life and movement speed and direction
    2. begin explosion: start move the pixels in there direction and lower the speed and life when they moves and change the color so they will fade away.

    but then I want to know how do I make the explosion look real becouse an explosion isn't perfectly round some pixels would move a little bit futher than others, could this be done by a random thing ?

    anyone got any good tutorials about this? an easy one becouse I don't understand the ones I have looked in so far.

  2. #2
    Senior Member OpenGL Guru
    Join Date
    Mar 2001
    Posts
    2,704

    Re: explosion ?

    www.google.com
    "particle system explosion"
    "I'm feeling lucky"
    "If you can't afford to do something right,
    you'd better make sure you can afford to do it wrong!"

  3. #3
    Intern Contributor
    Join Date
    Feb 2002
    Location
    Wiesbaden, Germany
    Posts
    97

    Re: explosion ?

    Try this one : http://www.gldomain.com/
    go to Tutorials and then click "Particle Engine". It's nothing really big but it should be enough for what you are doing. The other thing would be to have a brief look at http://nehe.gamedev.cnet/. I think he had a tutorial on gravity in particle systems.

    Cheers,

    Martin

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