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Thread: Windows' fonts in OpenGL

  1. #1
    Intern Contributor
    Join Date
    Mar 2001
    Location
    Romania
    Posts
    50

    Windows' fonts in OpenGL

    Does anyone know how to speed up the text writting using Windows' fonts (Arial, Times, Courier, ...).
    The framerate is too low when I draw text with Win fonts than when I write using bitmap fonts.

  2. #2
    Junior Member Regular Contributor
    Join Date
    Nov 2000
    Location
    State College, PA
    Posts
    204

    Re: Windows' fonts in OpenGL

    I haven't experienced any significant slowdown using bitmapped fonts. Stroked fonts maybe, but the bitmapped fonts blaze on my system... how are you generating/displaying them?

    Chris

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