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Thread: GLU tesselator question

  1. #1
    Junior Member Regular Contributor
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    Aug 2000
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    Haifa, ISRAEL
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    GLU tesselator question

    Hello guys,

    My question maybe relates more to math and less to 'pure' OpenGL:

    Given an input of N vertices of a polygon to the GLU tesselation algorithm, what is the maximum number of vertices / triangles expected?

  2. #2
    Advanced Member Frequent Contributor plasmonster's Avatar
    Join Date
    Mar 2004
    Posts
    750

    Re: GLU tesselator question

    There's a partial answer for you here:
    http://www.opengl.org/discussion_boa...659;p=1#000001

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