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Thread: CG Runtime and ATI

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  1. #1
    Junior Member Regular Contributor
    Join Date
    May 2002
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    166

    CG Runtime and ATI

    Sorry slightly OT -
    My question is, does the CG runtime work with ATI cards?

    In order to remain gpu nuetral is it just better to compile with cgc(or code directly to ARB_Vertex_Program)?

    Thanks in advance for any help

  2. #2
    Intern Newbie
    Join Date
    May 2002
    Posts
    48

    Re: CG Runtime and ATI

    Originally posted by azcoder:
    Sorry slightly OT -
    My question is, does the CG runtime work with ATI cards?
    Yes.


    In order to remain gpu nuetral is it just better to compile with cgc(or code directly to ARB_Vertex_Program)?
    You can link to libCg.so and libCgGL.so and compile from Cg during runtime, or compile offline with no need to link to the above libraries. Both alternatives are GPU neutral (modulo QoI issues).

    ~velco

  3. #3
    Advanced Member Frequent Contributor
    Join Date
    Nov 2002
    Location
    Latvia
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    628

    Re: CG Runtime and ATI

    BTW, cgc will try to optimize code for NV3x, that considerably differs from R3xx!

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