In the WGL_EXT_swap_control specs it says that when you specify a swap interval of 0 buffer swaps are not synchronized to the video frame.
My question is, if my swap interval is 0(vsync disabled), does this mean that after I call SwapBuffers I can be sure that the buffers have been swapped? In other words, does SwapBuffers block until completion?
[EDIT] BTW, I am using double buffered pbuffers.
Thanks in advance
[This message has been edited by roffe (edited 04-04-2003).]