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Thread: Stencil buffer only for hardware?

  1. #1
    Junior Member Newbie
    Join Date
    Jun 2000
    Location
    Amsterdam ZH, Holland
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    Stencil buffer only for hardware?

    Hi everyone,

    Is stencil buffering only possible if the hardware supports it or is there also a software implementation.\I'm using Windows NT.

    Thanks

    Erik

  2. #2
    Senior Member OpenGL Pro
    Join Date
    Jun 2000
    Location
    Shreveport, LA, USA
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    1,757

    Re: Stencil buffer only for hardware?

    Some OpenGL implementations do emulate a stencil buffer in software. One being Nvidia's TNT OpenGL driver in 16 bit color mode (I'm sure there are other's too). But it is horribly slow. I've had my app go from 50+ FPS to less than 10 FPS simply by enabling the stencil test in 16 bit color mode. In 32 bit mode, it runs fine with little slowdown.

  3. #3
    Junior Member Newbie
    Join Date
    Jun 2000
    Location
    Amsterdam ZH, Holland
    Posts
    2

    Re: Stencil buffer only for hardware?

    Thanks DFrey,

    I was afraid so. Gonna buy me a decent card.

    Thanks.

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