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Thread: loading RAW files / general model loading question

  1. #1
    Intern Contributor
    Join Date
    Feb 2000
    Location
    Bremen, Bremen, Germany
    Posts
    58

    loading RAW files / general model loading question

    Hi,

    I wrote a little RAW loader. The POV Ray RAW format only lists raw vertex data
    and object names. I export my RAW files from Cinema 4D. It looks like there is
    no system in the winding of the objects. Some objects are given clock-wise, some
    are counter-clockwise.

    Does someone know why the objects are specified with random windings ?
    Is this a bug in the Cinema export code ?
    Is there a mathematical way to find out the correct winding ?

    And I have also problems to calculate vertex normals. How can I calculate
    vertex normals from this raw (and maybe unordered) vertex data ?

    please help me !
    Thanks

    Tim

  2. #2
    Intern Contributor
    Join Date
    Feb 2000
    Location
    Bremen, Bremen, Germany
    Posts
    58

    Re: loading RAW files / general model loading question

    Hey, come on guys ! I really need some suggestions ! If someone is interested in seeing my source code, take a look at my site http://glvelocity.demonews.com/
    thanks !

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