Does the 256 colours textures increase the speed of the rendering (maybe the cards are designed for instead of 32bits textures ?). And how can i set the palette of the texture ? I know how to get it, but i don't manage to give the palette to OpenGL. I saw a glGetPaletteEXT or something like that, but I don't know how to use ewtentions. Can anyone help me ?
Thanks,
Antoche




