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Camera System and View Stationary Objects
Hi All,
I have a small problem I am trying to work out in regard to OpenGL.
I have a simple camera system which uses gluLookAt for its basic functionality. This allows me to move the mouse and the view will move around world.
However, what I would like to do is create a cube object and have it in the bottom right of the view constantly. Even when the view is changed using the mouse.
Does anyone have any hints/tips or pseudo code for this? Could someone give me an explanation of how to achieve this?
Thanks
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