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you sound confused, haha
May I recommend you try Code::Blocks IDE with MinGW compiler included?
Also, you may find SFML more useful and friendly than SDL.
think of SDL, or SFML, as a container for your program to run in. It makes things you would want to do with OpenGL, easier to do.
http://sfml-dev.org/tutorials/1.6/window-opengl.php
There is a nice easy example program that lets you just head first into OpenGL.
If you'd like some help setting up your development environment, let me know.
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