-
Batching DrawElements... Efficient?
I am finding ways to speed up rendering with VA. I thought of batching several DrawElements together, is that possible? So far my Renderer can take vertices, indices and render them using a single DrawElements call. Also, it Locks/Unlocks the array (CVA), if available, will compiled vertex arrays speed up the rendering more? I have not seen a difference.
Anyway, my main concern is batching up. Any ideas?
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules