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Poking functions of a opengl wrapper
how would i be able to make a program that could poke run certain off sets in the wrapper
eg.
in dll
glow = false;
shine = false;
how would i write a program to poke those in the memory to true? i have a wrapper and this is another wrapper that has fuctions i want to use but i have the lack of knowledge on how to poke offsets in memory using a diff dll.
LOL im even confused on what i wrote... thank you for your time.
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