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Viewport in a Viewport
I'm just curious, is it possible to have a viewport inside of another viewport? What happens? Does the innerview port clip the outterview port?
Is there an easy way to manage many viewports? like a viewport list or something?
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Re: Viewport in a Viewport
Hi !
OpenGL can only have one viewport, but you can do anything you want with it off course, so it's easy to implement "sub viewports" if you want to.
Mikael
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