Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 3 of 3

Thread: Tool Box : Not the same on Release and Debug mode, why ?

  1. #1
    Member Regular Contributor
    Join Date
    Jul 2000
    Location
    Arlon, Belgium
    Posts
    486

    Tool Box : Not the same on Release and Debug mode, why ?

    Hi,

    Look the 2 screenshots. The first one is in Debug mode, and the tool box correctly displayed. On the seconde one, Release mode. Why it's different ?

    Debug Mode :



    Release Mode :


  2. #2
    Senior Member OpenGL Pro
    Join Date
    Jul 2001
    Location
    France
    Posts
    1,749

    Re: Tool Box : Not the same on Release and Debug mode, why ?

    maybe due to win...

  3. #3
    Member Regular Contributor
    Join Date
    Apr 2001
    Posts
    354

    Re: Tool Box : Not the same on Release and Debug mode, why ?

    Looks like you override some paint function and don't call the corresponding base class message handler.
    Why does it 'work' in debug mode? Dunno... Many things are done automagically in debug mode...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •