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Thread: Normal per vertex or normal per face ??

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2001
    Posts
    18

    Normal per vertex or normal per face ??

    Hello All ,

    Shell I use normal per vertex or normal per face ?
    Is it look better if I use normal per vertex ?
    Is performance are better when I use normal per face ?
    Arie

  2. #2
    Junior Member Regular Contributor
    Join Date
    Sep 2000
    Location
    Italy
    Posts
    126

    Re: Normal per vertex or normal per face ??

    Performance is not affected by normals because even if you specify a normal for all vertices, every vertex has a normal used in lighting calculations.
    You should use a normal 'per vertex' (the average of the near faces normals) when you want your object to look smooth: example, when you have a sphere and even with a few faces you want it to seem round.
    You have to use a normal for all the vertices of a face when the object is really faceted, like a cube.
    Hope this helps...
    tFz

    [This message has been edited by Teofuzz (edited 05-23-2001).]

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