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Junior Member
Regular Contributor
Hardware Acceleration Detection
In our application, we'd like to be able to detect that we're using hardware acceleration - is there a recommended method to detect that this is the case ? On another similar theme - is it possible to disable any accelerated hardware and the just run the native OpenGL DLLs ?
Thanks
Andrew Jameson
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Member
Regular Contributor
Re: Hardware Acceleration Detection
to know if GL is working with hardware, call glGetString(GL_RENDERER)
Dolo/\/\ightY
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