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Thread: How do I keep my OpenGL ver. up to date?

  1. #1
    Intern Contributor
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    How do I keep my OpenGL ver. up to date?

    Hi

    I would like to ensure, that all my openGL files are up to date. But I am a bit confused about how all the details about OpenGL's extensions work, i.e. what extensions are supported from where. I am using MS Visual C++ 6.0 for coding my OpenGL applications. But if I understand it correctly, the gl.h, glu.h and glaux.h files provided by MS only supports OpenGL ver. 1.1. Is that correct or must I download some updated versions from MS? Besides that, I have downloaded glext.h, wglext.h and glxext.h from opengl.org. I have also downloaded the latest drivers for my graphics platform. Is there anymore to do to ensure, that my OpenGL version is up to date?

  2. #2
    Junior Member Regular Contributor
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    Re: How do I keep my OpenGL ver. up to date?

    New OpenGL technologies need to be only updated with Your graphics card drivers.

  3. #3
    Advanced Member Frequent Contributor marcus256's Avatar
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    Re: How do I keep my OpenGL ver. up to date?

    Originally posted by glYaro:
    New OpenGL technologies need to be only updated with Your graphics card drivers.
    ...if you are an OpenGL program user. If you are a developer, you also need to have the latest includes. glext.h etc are supposed to give all the latest extensions and definitions (including OpenGL 1.2+ functions/defines).

    In order to use OpenGL 1.2+ functions under Windows, you need to treat them as OpenGL extensions (i.e. dynamically get the function pointers with wglGetProcAddress after you have created your GL context).

  4. #4
    Intern Contributor
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    Re: How do I keep my OpenGL ver. up to date?

    Thanks

    It seems I have done it right then.

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