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Glut and Windows 98
Hello,
I just started to learn to develop OpenGL-programs under Windows98. The demo applications without Glut (lessons under NeHe) work fine. Now I found lessions with Glut. I can compile and link the demo code without problems, but I only see a black screen after starting the program.
I downloaded the newest Glut (3.7 Beta binary) and use the Watcom 10.6 Compiler.
The source code can be found under:
http://www.heise.de/ix/artikel/1999/12/160/02.shtml
Any idea?
Thanks a lot for your time
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Re: Glut and Windows 98
You need to call glFlush() at the end of your Display() function. That should solve your problem.
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Senior Member
OpenGL Guru
Re: Glut and Windows 98
If your program is using a doublebuffer, a call to glFlush() is rendurant. It's done automatically when calling SwapBuffers() under Win32, but dunno about X-environments.
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