Hi all,
I am doing some sort of a GUI uisng the 2D overlay method. But I seem to be losing the details in the textures that I am loading. FYI I am loading them from a tga file and using glAlphaFunc to 'blank out' what I don't want. The tga file when viewed through some other external programs ie Photoshop etc looks ok but when I load it into the program it looks all messed up (blurry).



