I am trying to draw a 3D Polygon here but when I am rotating the Object more than 180 degrees something goes wrong with the polygon ... To fix that problem I tried to use plane determination technique as in the line below:
(when i am setting up the rendering context)
(before drawing the polygon)
Even with these above its not working ....
what's going on ??
Does anybody has very simple example teaching how can I make it ??