GLintercept produces this:
But also this:GL Intercept Log. Version : 0.5 Compile Date: Dec 3 2005 Run on: Fri Feb 02 18:24:11 2007
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Diagnostic: Unknown function glGetQueryObjecti64vEXT being logged.
Diagnostic: Unknown function glGetQueryObjectui64vEXT being logged.
ImageManager:estructor - OpenGL id 1 is still active. (Image Memory leak?)
ImageManager:estructor - OpenGL id 2 is still active. (Image Memory leak?)
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Log End.
which logs the calls to delete them.Code :glDeleteTextures(1,0xed6a50) glIsTexture(1)=false glDeleteTextures(1,0xede3f8) glIsTexture(2)=false
I'm using only these 2 textures in my app.
What is happening?



estructor - OpenGL id 1 is still active. (Image Memory leak?)
