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MFC & OpenGL
okay, first and foremost, i'm learning how
to program with MFC withOUT using AppWizard.
i'm doing this because i want to do it by
myself before i use this tool.
the reason why i'm stating this ahead of time
is because every time i've posted to other
forums, i kept getting yelled at about this
and my question was never answered.
okay, well...anywayz...
okay, i created a FrameWnd, and i want
to set up opengl on this, right?
well, ChoosePixelFormat fails when i do this.
so, i asked someone, and he explained
that a FrameWnd just holds a View, so
i create a View and i looked at it,
and there's no way to "attach" it to the
framewnd, so that obviously wouldn't work.
well, i read more about them, and
apparently, you need to use a document, right?
am i completely wrong?
or close but not close enough?
i really love the way MFC is structured,
because it just looks soo nice, and i'd
really like to use it, but if it's THIS
much trouble, then i'll just stick to
normal C.
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