ok i know i am dumb but please can someone explain this to me. I have been searching and cannot find a suitable answer!
First of all i would like to pick my own colour that i use in a texture to not draw that colour on my quad. I know i can do this with the alpha test. I'm just not sure how to do it properly. I have been trying bright pink.
Another problem i am having is that i don't think i am creating the tga texture correctly. How do i create a texture in photoshop with a proper Alpha channel that will work with my aplha test in my program?
If you can answer either question i will stop pulling out my hair! lol
I know i can use masks but i don't really want to have 2 images for each texture i use! All i am doing is experimenting with quads on the screen for what you would call a 2d shooter.
Your time is very much appreciated!