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glmultmatrix
what is wrong in this code???
glMatrixMode(GL_MODELVIEW);glLoadIdentity();
glmultmatrif(m);
glulookat(......,.....);
,if m is a rotation matrix?
it just doesn't work.
what about quaternions?where can i get info from them?i'm pretty much just beginning opengl programming.are quads difficult to compose?
thanks,jph.
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Senior Member
OpenGL Guru
Re: glmultmatrix
To know what's wrong, we need to know what you want...
Nothing is wrong with your code itself. But I guess you have to change the order of glMultMatrix and gluLookAt.
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