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Thread: help me!!!how can i do about stereo buffer?

  1. #1
    Junior Member Newbie
    Join Date
    Mar 2000
    Location
    xi`an , shaanxi ,China
    Posts
    6

    help me!!!how can i do about stereo buffer?

    i am working on programing with opengl &
    vc++.now i have a question about the using of stero buffer.that is
    to say,i nees to display two images on the monitor alternatively on
    the Asus v3800(with a stero glasses).

    I have try it several times.it does
    not working.

    this is part of my code.

    PIXELFORMATDESCRIPTOR pfd =
    {
    sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
    1, // version number
    PFD_DRAW_TO_WINDOW| // support window
    PFD_SUPPORT_OPENGL| // support OpenGL
    // PFD_DOUBLEBUFFER|
    PFD_STEREO,
    PFD_TYPE_RGBA, // RGBA type
    24, // 24-bit color depth
    0, 0, 0, 0, 0, 0, // color bits ignored
    0, // no alpha buffer
    0, // shift bit ignored
    0, 0, 0, 0, // accum bits ignored
    32, // 32-bit z-buffer
    0, // no stencil buffer
    0, // no auxiliary buffer
    PFD_MAIN_PLANE, // main layer
    0, // reserved
    0, 0, 0 // layer masks ignored
    };

    void CTest1View::OnMyshow()
    {
    // TODO: Add your command handler code here
    HWND hWnd=GetSafeHwnd();
    HDC hDC=::GetDC(hWnd);
    wglMakeCurrent(hDC,hglrc);
    myinit();
    mydisplay(image1,image2);

    wglMakeCurrent(NULL,NULL);
    SwapBuffers(hDC);

    }

    ..
    ..
    ..
    void CTest1View::mydisplay(unsigned char *image1,unsigned char *image2)
    {

    for(int i=0;i<20;i++)
    {
    glDrawBuffer(GL_LEFT);
    // glColorMask(1.0,1.0,1.0,1.0);
    // glRasterPos2i(0.0,10);
    glDrawPixels(DrawWidth1,DrawHeight1,GL_RGB,GL_UNSI GNED_BYTE,image1);


    glDrawBuffer(GL_RIGHT);
    // glColorMask(1.0,1.0,1.0,1.0);
    // glRasterPos2i(100.0,10);
    glDrawPixels(DrawWidth1,DrawHeight1,GL_RGB,GL_UNSI GNED_BYTE,image2);
    glFlush();


    }
    }

  2. #2
    Senior Member OpenGL Guru Humus's Avatar
    Join Date
    Mar 2000
    Location
    Stockholm, Sweden
    Posts
    2,444

    Re: help me!!!how can i do about stereo buffer?

    Have you checked that you actually revieved the stereo buffer you requested?

  3. #3
    Intern Contributor
    Join Date
    Feb 2000
    Posts
    91

    Re: help me!!!how can i do about stereo buffer?

    I'd be very interested to hear if you get this working. I have been trying to do the same thing on my ASUS v6600 deluxe.

    Unfortunately, I don't think you're going to be able to do it because I don't think that the ASUS cards support the stereo buffers. I tried running some samples from the NT SDK here: http://www.stereographics.com/html/c...eyes_sdks.html
    None of the samples work. They all come back with an error about stereo not being supported.

    Definitely let me know if you figure it out though.
    Good luck
    -Rob

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