-
What kind of poly sorting system for an open areas games?
I was just planning on making a game.Its action will take place in an open area (like a baseball stadium). How should I sort polys in a game like this? There is no way to correctly build a portal or BSP engine, so...what should I do? Can you recommend me?
-
Senior Member
OpenGL Guru
Re: What kind of poly sorting system for an open areas games?
maybe a quadtree/octree is more to your needs
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules