Hi all,
What im attempting to do is place 10 strings stored in an array at different locations on the screen (same x and z coords but different y coords).
this is my code:
What seems to be happening is all 10 strings are being placed in the same locatation so they are on top of one another. I believe that the location all 10 strings are is the final y value when the for loop has finished (so all the strings are in the position where the last string is meant to be).Code :int y = 0.74; for(int cardA = 0; cardA < 10; cardA++){ cardAttr cardAt = cardArray[cardA]; glPushMatrix(); glColor3f(0.68,0.68,0.68); glRasterPos3f(0.11,y,0.11); render_string(GLUT_BITMAP_TIMES_ROMAN_24, cardAt.cardName); glPopMatrix(); y=y - 0.5; }
Thanks for any help



