Hi everyone!!!
I use glReadPixel(x, y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &z) and this function always return 1.0???
Does anybody know why???
Thanks a lot!![]()
Hi everyone!!!
I use glReadPixel(x, y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &z) and this function always return 1.0???
Does anybody know why???
Thanks a lot!![]()