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Thread: GLUT strangeness

  1. #1
    Junior Member Newbie
    Join Date
    Aug 2000
    Posts
    1

    GLUT strangeness

    My glut program (Written for Linux) shows all the triangles that make up each object on the screen when it was ported to Windows. Even lines behind a glScissor will show up...

    Under Linux this program works perfectly.

    Check it out: http://www.qsl.net/ve2ufo/ss1.jpg

    Anyone have any idea how to solve this?

    Thanks!
    Don
    lafont02@cn.ca

  2. #2
    Junior Member Regular Contributor
    Join Date
    Mar 2000
    Location
    Aurora, Illinois, USA
    Posts
    217

    Re: GLUT strangeness

    hmmm... yeah, I find some glut strangeness too sometimes... I think it might be our code or the drivers... my last program when I tried under linux seemed like lighting wasn't working properly, whereas it was working perfectly under windows. I have no idea what the problem is, but I am just messing around right now, so.
    Navreet Gill [img]/forum/images/%%GRAEMLIN_URL%%/smile.gif[/img]

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